.combat-screen {
  display: grid;
  grid-template-rows: auto 1fr auto;
  gap: 18px;
  min-height: 70vh;
}

.combat-hud {
  display: flex;
  justify-content: space-between;
  align-items: center;
  background: rgba(0, 0, 0, 0.2);
  border-radius: 12px;
  padding: 12px 18px;
}

.combat-field {
  display: flex;
  flex: 1;
  gap: 24px;
  align-items: flex-end;
  justify-content: space-between;
  padding: 24px;
  background: linear-gradient(180deg, rgba(45, 50, 76, 0.8), rgba(27, 29, 39, 0.9));
  border-radius: 18px;
}

.monster-slot,
.player-slot {
  display: flex;
  flex-direction: column;
  align-items: center;
  gap: 10px;
  position: relative;
}

.monster-status-row {
  min-height: 20px;
}

.card-hand {
  display: flex;
  gap: 12px;
  padding: 12px;
  border-radius: 12px;
  background: rgba(0, 0, 0, 0.35);
  overflow-x: auto;
}

.combat-controls {
  justify-content: flex-end;
}

.card {
  width: var(--card-width);
  height: 260px;
  background: var(--surface);
  border-radius: 12px;
  padding: 12px;
  display: flex;
  flex-direction: column;
  justify-content: space-between;
  border: 2px solid transparent;
  transition: transform 120ms ease, border 120ms ease;
}

.card:hover {
  transform: translateY(-8px);
  border-color: var(--accent);
}

.card.card-unplayable {
  opacity: 0.6;
  pointer-events: none;
}

.card.card-play {
  animation: cardPlay 0.2s ease forwards;
}

.card-header {
  display: flex;
  justify-content: space-between;
  font-weight: 700;
}

.card-type {
  font-size: 0.8rem;
  color: var(--text-muted);
  text-transform: uppercase;
}

.card-body {
  font-size: 0.95rem;
  line-height: 1.3;
}

.intent-icon {
  width: 56px;
  height: 56px;
  border-radius: 50%;
  background: rgba(0, 0, 0, 0.25);
  display: grid;
  place-items: center;
  font-size: 1.2rem;
}

.status-badge {
  background: rgba(255, 255, 255, 0.1);
  border-radius: 8px;
  padding: 2px 6px;
  font-size: 0.8rem;
}

.float-text {
  position: absolute;
  font-weight: 700;
  color: var(--accent-strong);
  animation: floatText 0.8s ease forwards;
  pointer-events: none;
  top: 0;
  left: 50%;
}

.float-text--damage {
  color: var(--danger);
}

.float-text--poison {
  color: #9adf98;
}

.player-slot.player-attack {
  animation: playerAttack 0.36s ease;
}

.player-slot.player-hit {
  animation: playerHit 0.42s ease;
}

.player-slot.player-block {
  animation: playerBlock 0.42s ease;
}

.player-slot.player-power {
  animation: playerPower 0.6s ease;
}

.player-slot.player-debuff {
  animation: playerDebuff 0.5s ease;
}

.player-slot.player-poison {
  animation: playerPoison 0.6s ease;
}

.monster-slot.monster-hit {
  animation: monsterHit 0.42s ease;
}

.monster-slot.monster-attack {
  animation: monsterAttack 0.36s ease;
}

.monster-slot.monster-block {
  animation: monsterBlock 0.4s ease;
}

.monster-slot.monster-buff {
  animation: monsterBuff 0.6s ease;
}

.monster-slot.monster-poison {
  animation: monsterPoison 0.6s ease;
}

@keyframes cardPlay {
  0% {
    transform: translateY(0) scale(1);
    opacity: 1;
  }
  40% {
    transform: translateY(-20px) scale(1.05);
  }
  100% {
    transform: translateY(40px) scale(0.8);
    opacity: 0;
  }
}

@keyframes playerAttack {
  0% {
    transform: translateX(0);
  }
  50% {
    transform: translateX(28px) scale(1.05);
  }
  100% {
    transform: translateX(0);
  }
}

@keyframes playerHit {
  0% {
    transform: translateX(0);
  }
  30% {
    transform: translateX(-18px);
  }
  60% {
    transform: translateX(8px);
  }
  100% {
    transform: translateX(0);
  }
}

@keyframes playerBlock {
  0% {
    box-shadow: 0 0 0 rgba(255, 255, 255, 0);
  }
  50% {
    box-shadow: 0 0 24px rgba(102, 211, 143, 0.8);
  }
  100% {
    box-shadow: 0 0 0 rgba(255, 255, 255, 0);
  }
}

@keyframes playerPower {
  0% {
    transform: scale(1);
    filter: saturate(1);
  }
  50% {
    transform: scale(1.08);
    filter: saturate(1.4);
  }
  100% {
    transform: scale(1);
    filter: saturate(1);
  }
}

@keyframes playerDebuff {
  0% {
    filter: hue-rotate(0deg);
  }
  50% {
    filter: hue-rotate(220deg) saturate(1.4);
  }
  100% {
    filter: hue-rotate(0deg);
  }
}

@keyframes monsterHit {
  0% {
    transform: translateX(0);
    filter: brightness(1);
  }
  30% {
    transform: translateX(-18px) scale(0.96);
    filter: brightness(1.4);
  }
  100% {
    transform: translateX(0);
    filter: brightness(1);
  }
}

@keyframes monsterAttack {
  0% {
    transform: translateX(0);
  }
  50% {
    transform: translateX(-26px) scale(1.05);
  }
  100% {
    transform: translateX(0);
  }
}

@keyframes monsterBlock {
  0% {
    box-shadow: 0 0 0 rgba(135, 206, 235, 0);
  }
  50% {
    box-shadow: 0 0 24px rgba(135, 206, 235, 0.8);
  }
  100% {
    box-shadow: 0 0 0 rgba(135, 206, 235, 0);
  }
}

@keyframes monsterBuff {
  0% {
    transform: scale(1);
    filter: saturate(1);
  }
  50% {
    transform: scale(1.08);
    filter: saturate(1.6);
  }
  100% {
    transform: scale(1);
    filter: saturate(1);
  }
}

@keyframes playerPoison {
  0% {
    filter: hue-rotate(0deg);
  }
  50% {
    filter: hue-rotate(120deg) saturate(1.6);
  }
  100% {
    filter: hue-rotate(0deg);
  }
}

@keyframes monsterPoison {
  0% {
    filter: hue-rotate(0deg);
  }
  50% {
    filter: hue-rotate(140deg) saturate(1.5);
  }
  100% {
    filter: hue-rotate(0deg);
  }
}

@keyframes floatText {
  0% {
    opacity: 1;
    transform: translate(-50%, -10px);
  }
  100% {
    opacity: 0;
    transform: translate(-50%, -60px);
  }
}
